FAQ

Where can I get NESmaker?
You can download the software and purchase activation code at www.thenew8bitheroes.com.

Can I use my activation code more than once?
When you purchase a license, it will be valid for two computers at a time. However, you will have to contact support to deactivate a computer if you want to activate it on a new computer or hard-drive. You can get in touch with support here: http://www.thenew8bitheroes.com/support.html

How much does NESmaker cost?
Currently, NESmaker costs $36.00 USD.

What are the system requirements?
NESmaker is available for Windows only, and requires .NET Framework 4.5. Windows 7 or later versions of Windows.

Can I use NESmaker on other operating systems?
NESmaker is available for Windows only, but you can use a virtual machine to run it on other operating systems such as Macintosh or Linux.

What kind of games can NESmaker make?
It can make virtually any game the NES is capable of playing. Your knowledge, skills and perseverance is the limit here.

Can I play my game on an Everdrive/PowerPak?
Yes, but it requires a patch first. Check out SuperMar10Brothe's forum post on how to do so. Special thanks to Michel Iwaniec for providing the patch.

Can I play my game on clone consoles?
It depends on the console; there are a handful of clones that don't work with Mapper 30.

What is Mapper 30?
Mapper30 (UNROM512) is a fairly simple, versatile mapper, it allows the use of flash-based saving, and animated tiles. However, it has two drawbacks - limited emulator support (Mesen is the official recommendation), and the lack of a scanline counter.

Where can I learn to code 6502 ASM (Assembly)?
ASM coding is not a requirement for making games with NESmaker. However, knowledge of it can help you out when doing advanced tasks such as modifying scripts. Here is a good tutorial by Nick Morgan to get started. It will provide you the basics and lead you to other places to learn more about it.

Can I make music and sound effects with NESmaker?
NESmaker can import music and sound effects made with FamiTracker. NESmaker uses a variation of the GGsound music engine, which means it has several limitations regarding what can be imported. CutterCross has an excellent forum post on this.

Can I sell my game?
Short answer - Yes, you own all rights to your game assuming it's a completely original concept. For a more detailed write up on the legal aspects, please give this page a read.